ReCode Project - Topographic Form


Previously I wrote about the ReCode Project. Today I had a go at another image from the collection, it's not quite pixel perfect but getting pretty close:
import Diagrams.Prelude
import Diagrams.Backend.SVG.CmdLine (defaultMain)
main = defaultMain diagram
diagram = fromVertices zigzag
zigzag = concat $ zipWith line ys (cycle [xs, reverse xs])
line y = map (point y)
point y x = p2 (x, y + heightMap x y)
heightMap x y = maximum
[ arcH 36 (\t -> t < 0 || pi/2 < t) x y
, arcH 67.5 (\t -> True) x y
, arcH 99 (\t -> -pi/2 < t) x y
]
arcH x0 f x y
| f t && ri < r && r < ro = h0 * cos (pi * (r - r0) / (ro - ri))
| otherwise = 0
where
t = atan2 y' x'
r = sqrt $ x'^2 + y'^2
x' = x - x0
y' = y - y0
y0 = 40.5
r0 = 15.75
ri = r0 * 0.75
ro = r0 * 1.25
h0 = (ro - ri) / 2
xs = [0 .. 135]
ys = [0 .. 81]
You can download this Haskell source code.